I have not-so-fond memories of struggling in this area as a kid. For what it’s worth, the art on show still holds up to this day, proving how the original developers, Virgin Games, mastered art direction in both titles at hand. Instead, developer Digital Eclipse decidedly approaches this as more a celebration, including, amongst other things, the copious ports of both titles across varying platforms, ranging from the Sega Mega Drive – also known as the Sega Genesis for those in North America – to the Game Boy Colour, and everything in-between.Īlthough I’m sure most will stick to a single platform, it’s a curious diversion to see the defined differences that the platforms of yesteryear had to tackle, as opposed to the mostly-minor graphical ongoings that we, the wider gaming community, unnecessarily split hairs over nowadays. Having it be billed as a collection and nothing more would be, to be frank, par for the course for such couplings of once-revered titles. Seeing stills is one thing, but in motion, the game oozes character. While this collection, titled Disn ey Classic Games: Aladdin and The Lion King, isn’t necessarily needed, then, it’s most certainly welcome, and serves as a stark reminder to how far this once-humble hobby has come. Times were different when Aladdin and The Lion King released in 19 respectively, as both were revered for their true-to-movie aesthetic and sounds, as well as challenging gameplay. Nowadays, the seemingly ever-increasing cost of game development is deemed not worthy of chasing for them. Their inevitable release alongside a major motion picture used to be as sure as the day is long, but now, largely thanks to the middling levels of critical and commercial reception, these releases have come to a halt.
While I did have success printing the model on their backs, they required significant trimming to get the cartridges to fit well, so, not recommended.It’s only been in the most recent generation of consoles that movie tie-in games have (thankfully) died out – at least for the most part.
You can certainly print without any support and still have a functional part, but I saw little drawback with adding support. Once the supports are removed, the mount requires no trimming for a snug fit. Contact me for more information.īest results will come from printing these mounts in a vertical position, and using a zigzag support only over the base plate will issue great results with minimal time.
PS I could design on req: TI-99 or PSP game disk which I have on hand, or any other cartridge if you mail me one. Most use a similar method to hold the cart except for the Atari VCS (2600), DS and Turbografx HUCard which are more traditional "slot holders" rather than fingers that go up inside the cartridge.
They're named so because, well, the design reminds me of Aladdin's pants. Aladdin's Pants. A mount for a bare game cartridge or disk to hung on the wall, be easily removable to be played, and be as inconspicuous as possible.